fix(editor): clamp resize min size and bounds
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@ -1159,13 +1159,14 @@ export function editorReducer(state: EditorRuntimeState, action: EditorAction):
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const r0 = drag.snapshot.get(n.id);
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if (!r0) return n;
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const nextRect: Rect = {
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const nextRectRaw: Rect = {
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x: Math.round(bbox1.x + (r0.x - bbox0.x) * sx),
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y: Math.round(bbox1.y + (r0.y - bbox0.y) * sy),
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w: Math.max(0, Math.round(r0.w * sx)),
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h: Math.max(0, Math.round(r0.h * sy)),
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w: Math.max(1, Math.round(r0.w * sx)),
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h: Math.max(1, Math.round(r0.h * sy)),
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};
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const nextRect = clampRectToBounds(nextRectRaw, bounds, 50);
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return { ...n, rect: nextRect };
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});
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@ -1185,8 +1186,8 @@ export function editorReducer(state: EditorRuntimeState, action: EditorAction):
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const rect: Rect = {
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x: target.x + (isLeft ? dx : 0),
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y: target.y + (isTop ? dy : 0),
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w: Math.max(0, newW),
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h: Math.max(0, newH),
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w: Math.max(1, newW),
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h: Math.max(1, newH),
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};
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// goView-like: only snap when enabled and resizing a single selected node.
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