1114 lines
31 KiB
JavaScript
1114 lines
31 KiB
JavaScript
/**
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* THREE JSON 解析器
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* @author ErSan
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* @version 2.0.0
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* @description 来自于THREE.ObjectLoader,修改了部分代码,添加了部分功能
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*/
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import * as THREE from 'three';
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import {TYPED_ARRAYS,TEXTURE_MAPPING,TEXTURE_WRAPPING,TEXTURE_FILTER} from '@/constant/index';
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import ParticleEmitter from "@/core/objects/ParticleEmitter";
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import Billboard from "@/core/objects/Billboard";
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import {HtmlPanel, HtmlSprite} from "@/core/objects/HtmlPanel";
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import Tiles from "../objects/Tile.js";
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class ObjectLoader extends THREE.Loader {
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constructor(manager) {
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super(manager);
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}
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load(url, onLoad, onProgress, onError) {
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const scope = this;
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const path = (this.path === '') ? THREE.LoaderUtils.extractUrlBase(url) : this.path;
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this.resourcePath = this.resourcePath || path;
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const loader = new THREE.FileLoader(this.manager);
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loader.setPath(this.path);
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loader.setRequestHeader(this.requestHeader);
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loader.setWithCredentials(this.withCredentials);
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loader.load(url, function (text) {
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let json = null;
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try {
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json = JSON.parse(text);
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} catch (error) {
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if (onError !== undefined) onError(error);
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console.error('THREE:ObjectLoader: Can\'t parse ' + url + '.', error.message);
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return;
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}
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const metadata = json.metadata;
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if (metadata === undefined || metadata.type === undefined || metadata.type.toLowerCase() === 'geometry') {
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if (onError !== undefined) onError(new Error('THREE.ObjectLoader: Can\'t load ' + url));
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console.error('THREE.ObjectLoader: Can\'t load ' + url);
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return;
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}
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scope.parse(json, onLoad);
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}, onProgress, onError);
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}
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async loadAsync(url, onProgress) {
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const scope = this;
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const path = (this.path === '') ? THREE.LoaderUtils.extractUrlBase(url) : this.path;
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this.resourcePath = this.resourcePath || path;
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const loader = new THREE.FileLoader(this.manager);
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loader.setPath(this.path);
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loader.setRequestHeader(this.requestHeader);
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loader.setWithCredentials(this.withCredentials);
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const text = await loader.loadAsync(url, onProgress);
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const json = JSON.parse(text);
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const metadata = json.metadata;
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if (metadata === undefined || metadata.type === undefined || metadata.type.toLowerCase() === 'geometry') {
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throw new Error('THREE.ObjectLoader: Can\'t load ' + url);
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}
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return await scope.parseAsync(json);
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}
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parse(json, onLoad) {
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const animations = this.parseAnimations(json.animations);
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const shapes = this.parseShapes(json.shapes);
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const geometries = this.parseGeometries(json.geometries, shapes);
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const images = this.parseImages(json.images, function () {
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if (onLoad !== undefined) onLoad(object);
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});
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const textures = this.parseTextures(json.textures, images);
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const materials = this.parseMaterials(json.materials, textures);
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const object = this.parseObject(json.object, geometries, materials, textures, animations);
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const skeletons = this.parseSkeletons(json.skeletons, object);
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this.bindSkeletons(object, skeletons);
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this.bindLightTargets(object);
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//
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if (onLoad !== undefined) {
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let hasImages = false;
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for (const uuid in images) {
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if (images[uuid].data instanceof HTMLImageElement) {
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hasImages = true;
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break;
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}
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}
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if (hasImages === false) onLoad(object);
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}
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return object;
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}
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async parseAsync(json) {
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const animations = this.parseAnimations(json.animations);
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const shapes = this.parseShapes(json.shapes);
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const geometries = this.parseGeometries(json.geometries, shapes);
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const images = await this.parseImagesAsync(json.images);
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const textures = this.parseTextures(json.textures, images);
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const materials = this.parseMaterials(json.materials, textures);
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const object = await this.parseObject(json.object, geometries, materials, textures, animations);
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const skeletons = this.parseSkeletons(json.skeletons, object);
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this.bindSkeletons(object, skeletons);
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this.bindLightTargets(object);
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return object;
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}
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parseShapes(json) {
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const shapes = {};
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if (json !== undefined) {
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for (let i = 0, l = json.length; i < l; i++) {
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const shape = new THREE.Shape().fromJSON(json[i]);
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shapes[shape.uuid] = shape;
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}
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}
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return shapes;
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}
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parseSkeletons(json, object) {
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const skeletons = {};
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const bones = {};
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// generate bone lookup table
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object.traverse(function (child) {
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if (child.isBone) bones[child.uuid] = child;
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});
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// create skeletons
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if (json !== undefined) {
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for (let i = 0, l = json.length; i < l; i++) {
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const skeleton = new THREE.Skeleton().fromJSON(json[i], bones);
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skeletons[skeleton.uuid] = skeleton;
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}
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}
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return skeletons;
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}
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parseGeometries(json, shapes) {
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const geometries = {};
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if (json !== undefined) {
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const bufferGeometryLoader = new THREE.BufferGeometryLoader();
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for (let i = 0, l = json.length; i < l; i++) {
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let geometry;
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const data = json[i];
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switch (data.type) {
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case 'BufferGeometry':
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case 'InstancedBufferGeometry':
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geometry = bufferGeometryLoader.parse(data);
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break;
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default:
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if (data.type in THREE) {
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geometry = THREE[data.type].fromJSON(data, shapes);
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} else {
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console.warn(`THREE.ObjectLoader: Unsupported geometry type "${data.type}"`);
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}
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}
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geometry.uuid = data.uuid;
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if (data.name !== undefined) geometry.name = data.name;
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if (data.userData !== undefined) geometry.userData = data.userData;
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geometries[data.uuid] = geometry;
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}
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}
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return geometries;
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}
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parseMaterials(json, textures) {
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const cache = {}; // MultiMaterial
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const materials = {};
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if (json !== undefined) {
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const loader = new THREE.MaterialLoader();
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loader.setTextures(textures);
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for (let i = 0, l = json.length; i < l; i++) {
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const data = json[i];
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if (cache[data.uuid] === undefined) {
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cache[data.uuid] = loader.parse(data);
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}
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materials[data.uuid] = cache[data.uuid];
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}
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}
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return materials;
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}
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parseAnimations(json) {
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const animations = {};
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if (json !== undefined) {
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for (let i = 0; i < json.length; i++) {
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const data = json[i];
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const clip = THREE.AnimationClip.parse(data);
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animations[clip.uuid] = clip;
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}
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}
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return animations;
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}
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parseImages(json, onLoad) {
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const scope = this;
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const images = {};
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let loader;
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function loadImage(url) {
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scope.manager.itemStart(url);
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return loader.load(url, function () {
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scope.manager.itemEnd(url);
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}, undefined, function () {
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scope.manager.itemError(url);
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scope.manager.itemEnd(url);
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});
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}
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function deserializeImage(image) {
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if (typeof image === 'string') {
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const url = image;
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const path = /^(\/\/)|([a-z]+:(\/\/)?)/i.test(url) ? url : scope.resourcePath + url;
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return loadImage(path);
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} else {
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if (image.data) {
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return {
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data: new TYPED_ARRAYS[image.type](image.data),
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width: image.width,
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height: image.height
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};
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} else {
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return null;
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}
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}
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}
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if (json !== undefined && json.length > 0) {
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const manager = new THREE.LoadingManager(onLoad);
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loader = new THREE.ImageLoader(manager);
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loader.setCrossOrigin(this.crossOrigin);
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for (let i = 0, il = json.length; i < il; i++) {
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const image = json[i];
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const url = image.url;
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if (Array.isArray(url)) {
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// load array of images e.g CubeTexture
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const imageArray = [];
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for (let j = 0, jl = url.length; j < jl; j++) {
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const currentUrl = url[j];
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const deserializedImage = deserializeImage(currentUrl);
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if (deserializedImage !== null) {
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if (deserializedImage instanceof HTMLImageElement) {
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imageArray.push(deserializedImage);
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} else {
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// special case: handle array of data textures for cube textures
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imageArray.push(new THREE.DataTexture(deserializedImage.data, deserializedImage.width, deserializedImage.height));
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}
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}
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}
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images[image.uuid] = new THREE.Source(imageArray);
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} else {
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// load single image
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const deserializedImage = deserializeImage(image.url);
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images[image.uuid] = new THREE.Source(deserializedImage);
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}
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}
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}
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return images;
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}
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async parseImagesAsync(json) {
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const scope = this;
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const images = {};
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let loader;
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async function deserializeImage(image) {
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if (typeof image === 'string') {
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const url = image;
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const path = /^(\/\/)|([a-z]+:(\/\/)?)/i.test(url) ? url : scope.resourcePath + url;
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return await loader.loadAsync(path);
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} else {
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if (image.data) {
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return {
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data: new TYPED_ARRAYS[image.type](image.data),
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width: image.width,
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height: image.height
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};
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} else {
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return null;
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}
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}
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}
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if (json !== undefined && json.length > 0) {
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loader = new THREE.ImageLoader(this.manager);
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loader.setCrossOrigin(this.crossOrigin);
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for (let i = 0, il = json.length; i < il; i++) {
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const image = json[i];
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const url = image.url;
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if (Array.isArray(url)) {
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// load array of images e.g CubeTexture
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const imageArray = [];
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for (let j = 0, jl = url.length; j < jl; j++) {
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const currentUrl = url[j];
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const deserializedImage = await deserializeImage(currentUrl);
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if (deserializedImage !== null) {
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if (deserializedImage instanceof HTMLImageElement) {
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imageArray.push(deserializedImage);
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} else {
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// special case: handle array of data textures for cube textures
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imageArray.push(new THREE.DataTexture(deserializedImage.data, deserializedImage.width, deserializedImage.height));
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}
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}
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}
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images[image.uuid] = new THREE.Source(imageArray);
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} else {
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// load single image
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const deserializedImage = await deserializeImage(image.url);
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images[image.uuid] = new THREE.Source(deserializedImage);
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}
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}
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}
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return images;
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}
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parseTextures(json, images) {
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function parseConstant(value, type) {
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if (typeof value === 'number') return value;
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console.warn('THREE.ObjectLoader.parseTexture: Constant should be in numeric form.', value);
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return type[value];
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}
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const textures = {};
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if (json !== undefined) {
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for (let i = 0, l = json.length; i < l; i++) {
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const data = json[i];
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if (data.image === undefined) {
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console.warn('THREE.ObjectLoader: No "image" specified for', data.uuid);
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}
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if (images[data.image] === undefined) {
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console.warn('THREE.ObjectLoader: Undefined image', data.image);
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}
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const source = images[data.image];
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const image = source.data;
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let texture;
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if (Array.isArray(image)) {
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texture = new THREE.CubeTexture();
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if (image.length === 6) texture.needsUpdate = true;
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} else {
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if (image && image.data) {
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texture = new THREE.DataTexture();
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} else {
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texture = new THREE.Texture();
|
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}
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if (image) texture.needsUpdate = true; // textures can have undefined image data
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||
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}
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texture.source = source;
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||
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texture.uuid = data.uuid;
|
||
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if (data.name !== undefined) texture.name = data.name;
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||
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if (data.mapping !== undefined) texture.mapping = parseConstant(data.mapping, TEXTURE_MAPPING);
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||
if (data.channel !== undefined) texture.channel = data.channel;
|
||
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||
if (data.offset !== undefined) texture.offset.fromArray(data.offset);
|
||
if (data.repeat !== undefined) texture.repeat.fromArray(data.repeat);
|
||
if (data.center !== undefined) texture.center.fromArray(data.center);
|
||
if (data.rotation !== undefined) texture.rotation = data.rotation;
|
||
|
||
if (data.wrap !== undefined) {
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||
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||
texture.wrapS = parseConstant(data.wrap[0], TEXTURE_WRAPPING);
|
||
texture.wrapT = parseConstant(data.wrap[1], TEXTURE_WRAPPING);
|
||
|
||
}
|
||
|
||
if (data.format !== undefined) texture.format = data.format;
|
||
if (data.internalFormat !== undefined) texture.internalFormat = data.internalFormat;
|
||
if (data.type !== undefined) texture.type = data.type;
|
||
if (data.colorSpace !== undefined) texture.colorSpace = data.colorSpace;
|
||
|
||
if (data.minFilter !== undefined) texture.minFilter = parseConstant(data.minFilter, TEXTURE_FILTER);
|
||
if (data.magFilter !== undefined) texture.magFilter = parseConstant(data.magFilter, TEXTURE_FILTER);
|
||
if (data.anisotropy !== undefined) texture.anisotropy = data.anisotropy;
|
||
|
||
if (data.flipY !== undefined) texture.flipY = data.flipY;
|
||
|
||
if (data.generateMipmaps !== undefined) texture.generateMipmaps = data.generateMipmaps;
|
||
if (data.premultiplyAlpha !== undefined) texture.premultiplyAlpha = data.premultiplyAlpha;
|
||
if (data.unpackAlignment !== undefined) texture.unpackAlignment = data.unpackAlignment;
|
||
if (data.compareFunction !== undefined) texture.compareFunction = data.compareFunction;
|
||
|
||
if (data.userData !== undefined) texture.userData = data.userData;
|
||
|
||
textures[data.uuid] = texture;
|
||
|
||
}
|
||
|
||
}
|
||
|
||
return textures;
|
||
|
||
}
|
||
|
||
parseObject(data, geometries, materials, textures, animations) {
|
||
let object;
|
||
|
||
function getGeometry(name) {
|
||
if (geometries[name] === undefined) {
|
||
console.warn('THREE.ObjectLoader: Undefined geometry', name);
|
||
}
|
||
|
||
return geometries[name];
|
||
}
|
||
|
||
function getMaterial(name) {
|
||
if (name === undefined) return undefined;
|
||
|
||
if (Array.isArray(name)) {
|
||
const array = [];
|
||
|
||
for (let i = 0, l = name.length; i < l; i++) {
|
||
const uuid = name[i];
|
||
|
||
if (materials[uuid] === undefined) {
|
||
console.warn('THREE.ObjectLoader: Undefined material', uuid);
|
||
}
|
||
|
||
array.push(materials[uuid]);
|
||
}
|
||
|
||
return array;
|
||
}
|
||
|
||
if (materials[name] === undefined) {
|
||
console.warn('THREE.ObjectLoader: Undefined material', name);
|
||
}
|
||
|
||
return materials[name];
|
||
}
|
||
|
||
function getTexture(uuid) {
|
||
if (textures[uuid] === undefined) {
|
||
console.warn('THREE.ObjectLoader: Undefined texture', uuid);
|
||
}
|
||
|
||
return textures[uuid];
|
||
}
|
||
|
||
let geometry, material;
|
||
|
||
switch (data.type) {
|
||
case 'Scene':
|
||
|
||
object = new THREE.Scene();
|
||
|
||
if (data.background !== undefined) {
|
||
|
||
if (Number.isInteger(data.background)) {
|
||
|
||
object.background = new THREE.Color(data.background);
|
||
|
||
} else {
|
||
|
||
object.background = getTexture(data.background);
|
||
|
||
}
|
||
|
||
}
|
||
|
||
if (data.environment !== undefined) {
|
||
|
||
object.environment = getTexture(data.environment);
|
||
|
||
}
|
||
|
||
if (data.fog !== undefined) {
|
||
|
||
if (data.fog.type === 'Fog') {
|
||
|
||
object.fog = new THREE.Fog(data.fog.color, data.fog.near, data.fog.far);
|
||
|
||
} else if (data.fog.type === 'FogExp2') {
|
||
|
||
object.fog = new THREE.FogExp2(data.fog.color, data.fog.density);
|
||
|
||
}
|
||
|
||
if (data.fog.name !== '') {
|
||
|
||
object.fog.name = data.fog.name;
|
||
|
||
}
|
||
|
||
}
|
||
|
||
if (data.backgroundBlurriness !== undefined) object.backgroundBlurriness = data.backgroundBlurriness;
|
||
if (data.backgroundIntensity !== undefined) object.backgroundIntensity = data.backgroundIntensity;
|
||
if (data.backgroundRotation !== undefined) object.backgroundRotation.fromArray(data.backgroundRotation);
|
||
|
||
if (data.environmentIntensity !== undefined) object.environmentIntensity = data.environmentIntensity;
|
||
if (data.environmentRotation !== undefined) object.environmentRotation.fromArray(data.environmentRotation);
|
||
|
||
break;
|
||
|
||
case 'PerspectiveCamera':
|
||
|
||
object = new THREE.PerspectiveCamera(data.fov, data.aspect, data.near, data.far);
|
||
|
||
if (data.focus !== undefined) object.focus = data.focus;
|
||
if (data.zoom !== undefined) object.zoom = data.zoom;
|
||
if (data.filmGauge !== undefined) object.filmGauge = data.filmGauge;
|
||
if (data.filmOffset !== undefined) object.filmOffset = data.filmOffset;
|
||
if (data.view !== undefined) object.view = Object.assign({}, data.view);
|
||
|
||
break;
|
||
|
||
case 'OrthographicCamera':
|
||
|
||
object = new THREE.OrthographicCamera(data.left, data.right, data.top, data.bottom, data.near, data.far);
|
||
|
||
if (data.zoom !== undefined) object.zoom = data.zoom;
|
||
if (data.view !== undefined) object.view = Object.assign({}, data.view);
|
||
|
||
break;
|
||
|
||
case 'AmbientLight':
|
||
|
||
object = new THREE.AmbientLight(data.color, data.intensity);
|
||
|
||
break;
|
||
|
||
case 'DirectionalLight':
|
||
|
||
object = new THREE.DirectionalLight(data.color, data.intensity);
|
||
object.target = data.target || '';
|
||
|
||
break;
|
||
|
||
case 'PointLight':
|
||
|
||
object = new THREE.PointLight(data.color, data.intensity, data.distance, data.decay);
|
||
|
||
break;
|
||
|
||
case 'RectAreaLight':
|
||
|
||
object = new THREE.RectAreaLight(data.color, data.intensity, data.width, data.height);
|
||
|
||
break;
|
||
|
||
case 'SpotLight':
|
||
|
||
object = new THREE.SpotLight(data.color, data.intensity, data.distance, data.angle, data.penumbra, data.decay);
|
||
object.target = data.target || '';
|
||
|
||
break;
|
||
|
||
case 'HemisphereLight':
|
||
|
||
object = new THREE.HemisphereLight(data.color, data.groundColor, data.intensity);
|
||
|
||
break;
|
||
|
||
case 'LightProbe':
|
||
|
||
object = new THREE.LightProbe().fromJSON(data);
|
||
|
||
break;
|
||
|
||
case 'SkinnedMesh':
|
||
|
||
geometry = getGeometry(data.geometry);
|
||
material = getMaterial(data.material);
|
||
|
||
object = new THREE.SkinnedMesh(geometry, material);
|
||
|
||
if (data.bindMode !== undefined) object.bindMode = data.bindMode;
|
||
if (data.bindMatrix !== undefined) object.bindMatrix.fromArray(data.bindMatrix);
|
||
if (data.skeleton !== undefined) object.skeleton = data.skeleton;
|
||
|
||
break;
|
||
|
||
case 'Mesh':
|
||
|
||
geometry = getGeometry(data.geometry);
|
||
material = getMaterial(data.material);
|
||
|
||
object = new THREE.Mesh(geometry, material);
|
||
|
||
break;
|
||
|
||
case 'InstancedMesh':
|
||
|
||
geometry = getGeometry(data.geometry);
|
||
material = getMaterial(data.material);
|
||
const count = data.count;
|
||
const instanceMatrix = data.instanceMatrix;
|
||
const instanceColor = data.instanceColor;
|
||
|
||
object = new THREE.InstancedMesh(geometry, material, count);
|
||
object.instanceMatrix = new THREE.InstancedBufferAttribute(new Float32Array(instanceMatrix.array), 16);
|
||
if (instanceColor !== undefined) object.instanceColor = new THREE.InstancedBufferAttribute(new Float32Array(instanceColor.array), instanceColor.itemSize);
|
||
|
||
break;
|
||
|
||
case 'BatchedMesh':
|
||
|
||
geometry = getGeometry(data.geometry);
|
||
material = getMaterial(data.material);
|
||
|
||
object = new THREE.BatchedMesh(data.maxInstanceCount, data.maxVertexCount, data.maxIndexCount, material);
|
||
object.geometry = geometry;
|
||
object.perObjectFrustumCulled = data.perObjectFrustumCulled;
|
||
object.sortObjects = data.sortObjects;
|
||
|
||
object._drawRanges = data.drawRanges;
|
||
object._reservedRanges = data.reservedRanges;
|
||
|
||
object._visibility = data.visibility;
|
||
object._active = data.active;
|
||
object._bounds = data.bounds.map(bound => {
|
||
|
||
const box = new THREE.Box3();
|
||
box.min.fromArray(bound.boxMin);
|
||
box.max.fromArray(bound.boxMax);
|
||
|
||
const sphere = new THREE.Sphere();
|
||
sphere.radius = bound.sphereRadius;
|
||
sphere.center.fromArray(bound.sphereCenter);
|
||
|
||
return {
|
||
boxInitialized: bound.boxInitialized,
|
||
box: box,
|
||
|
||
sphereInitialized: bound.sphereInitialized,
|
||
sphere: sphere
|
||
};
|
||
|
||
});
|
||
|
||
object._maxInstanceCount = data.maxInstanceCount;
|
||
object._maxVertexCount = data.maxVertexCount;
|
||
object._maxIndexCount = data.maxIndexCount;
|
||
|
||
object._geometryInitialized = data.geometryInitialized;
|
||
object._geometryCount = data.geometryCount;
|
||
|
||
object._matricesTexture = getTexture(data.matricesTexture.uuid);
|
||
if (data.colorsTexture !== undefined) object._colorsTexture = getTexture(data.colorsTexture.uuid);
|
||
|
||
break;
|
||
|
||
case 'LOD':
|
||
|
||
object = new THREE.LOD();
|
||
|
||
break;
|
||
|
||
case 'Line':
|
||
|
||
object = new THREE.Line(getGeometry(data.geometry), getMaterial(data.material));
|
||
|
||
break;
|
||
|
||
case 'LineLoop':
|
||
|
||
object = new THREE.LineLoop(getGeometry(data.geometry), getMaterial(data.material));
|
||
|
||
break;
|
||
|
||
case 'LineSegments':
|
||
|
||
object = new THREE.LineSegments(getGeometry(data.geometry), getMaterial(data.material));
|
||
|
||
break;
|
||
|
||
case 'PointCloud':
|
||
case 'Points':
|
||
|
||
object = new THREE.Points(getGeometry(data.geometry), getMaterial(data.material));
|
||
|
||
break;
|
||
|
||
case 'Sprite':
|
||
|
||
object = new THREE.Sprite(getMaterial(data.material));
|
||
|
||
break;
|
||
|
||
case 'Group':
|
||
|
||
object = new THREE.Group();
|
||
|
||
break;
|
||
|
||
case 'Bone':
|
||
|
||
object = new THREE.Bone();
|
||
|
||
break;
|
||
|
||
// 粒子对象
|
||
case 'Particle':
|
||
object = ParticleEmitter.fromJSON(data);
|
||
break;
|
||
|
||
// 广告牌
|
||
case 'Billboard':
|
||
object = Billboard.fromJSON({
|
||
material: getMaterial(data.material),
|
||
options: data.options
|
||
});
|
||
break;
|
||
|
||
// HtmlPanel
|
||
case 'HtmlPanel':
|
||
object = HtmlPanel.fromJSON(data);
|
||
break;
|
||
|
||
// HtmlSprite
|
||
case 'HtmlSprite':
|
||
object = HtmlSprite.fromJSON(data);
|
||
break;
|
||
|
||
// 3DTiles
|
||
case "TilesGroup":
|
||
if(!data.options){
|
||
object = new THREE.Object3D();
|
||
break;
|
||
}
|
||
|
||
data.children = undefined;
|
||
|
||
object = Tiles.fromJSON(data,false);
|
||
break;
|
||
|
||
default:
|
||
object = new THREE.Object3D();
|
||
|
||
}
|
||
|
||
this.copyAttrByData(object, data,geometries, materials, textures, animations);
|
||
|
||
return object;
|
||
}
|
||
|
||
copyAttrByData(object, data,geometries = {}, materials = {}, textures = {}, animations = {}) {
|
||
object.uuid = data.uuid;
|
||
|
||
if (data.name !== undefined) object.name = data.name;
|
||
|
||
if (data.matrix !== undefined) {
|
||
|
||
object.matrix.fromArray(data.matrix);
|
||
|
||
if (data.matrixAutoUpdate !== undefined) object.matrixAutoUpdate = data.matrixAutoUpdate;
|
||
if (object.matrixAutoUpdate) object.matrix.decompose(object.position, object.quaternion, object.scale);
|
||
|
||
} else {
|
||
|
||
if (data.position !== undefined) object.position.fromArray(data.position);
|
||
if (data.rotation !== undefined) object.rotation.fromArray(data.rotation);
|
||
if (data.quaternion !== undefined) object.quaternion.fromArray(data.quaternion);
|
||
if (data.scale !== undefined) object.scale.fromArray(data.scale);
|
||
|
||
}
|
||
|
||
if (data.up !== undefined) object.up.fromArray(data.up);
|
||
|
||
if (data.castShadow !== undefined) object.castShadow = data.castShadow;
|
||
if (data.receiveShadow !== undefined) object.receiveShadow = data.receiveShadow;
|
||
|
||
if (data.shadow) {
|
||
|
||
if (data.shadow.intensity !== undefined) object.shadow.intensity = data.shadow.intensity;
|
||
if (data.shadow.bias !== undefined) object.shadow.bias = data.shadow.bias;
|
||
if (data.shadow.normalBias !== undefined) object.shadow.normalBias = data.shadow.normalBias;
|
||
if (data.shadow.radius !== undefined) object.shadow.radius = data.shadow.radius;
|
||
if (data.shadow.mapSize !== undefined) object.shadow.mapSize.fromArray(data.shadow.mapSize);
|
||
if (data.shadow.camera !== undefined) object.shadow.camera = this.parseObject(data.shadow.camera);
|
||
|
||
}
|
||
|
||
if (data.visible !== undefined) object.visible = data.visible;
|
||
if (data.frustumCulled !== undefined) object.frustumCulled = data.frustumCulled;
|
||
if (data.renderOrder !== undefined) object.renderOrder = data.renderOrder;
|
||
if (data.userData !== undefined) object.userData = data.userData;
|
||
if (data.layers !== undefined) object.layers.mask = data.layers;
|
||
|
||
if (data.children !== undefined) {
|
||
const children = data.children;
|
||
|
||
for (let i = 0; i < children.length; i++) {
|
||
object.add(this.parseObject(children[i], geometries, materials, textures, animations));
|
||
}
|
||
}
|
||
|
||
if (data.animations !== undefined) {
|
||
|
||
const objectAnimations = data.animations;
|
||
|
||
for (let i = 0; i < objectAnimations.length; i++) {
|
||
|
||
const uuid = objectAnimations[i];
|
||
|
||
object.animations.push(animations[uuid]);
|
||
|
||
}
|
||
|
||
}
|
||
|
||
if (data.type === 'LOD') {
|
||
|
||
if (data.autoUpdate !== undefined) object.autoUpdate = data.autoUpdate;
|
||
|
||
const levels = data.levels;
|
||
|
||
for (let l = 0; l < levels.length; l++) {
|
||
|
||
const level = levels[l];
|
||
const child = object.getObjectByProperty('uuid', level.object);
|
||
|
||
if (child !== undefined) {
|
||
|
||
object.addLevel(child, level.distance, level.hysteresis);
|
||
|
||
}
|
||
|
||
}
|
||
|
||
}
|
||
}
|
||
|
||
bindSkeletons(object, skeletons) {
|
||
|
||
if (Object.keys(skeletons).length === 0) return;
|
||
|
||
object.traverse(function (child) {
|
||
|
||
if (child.isSkinnedMesh === true && child.skeleton !== undefined) {
|
||
|
||
const skeleton = skeletons[child.skeleton];
|
||
|
||
if (skeleton === undefined) {
|
||
|
||
console.warn('THREE.ObjectLoader: No skeleton found with UUID:', child.skeleton);
|
||
|
||
} else {
|
||
|
||
child.bind(skeleton, child.bindMatrix);
|
||
|
||
}
|
||
|
||
}
|
||
|
||
});
|
||
|
||
}
|
||
|
||
bindLightTargets(object) {
|
||
|
||
object.traverse(function (child) {
|
||
|
||
if (child.isDirectionalLight || child.isSpotLight) {
|
||
|
||
const uuid = child.target;
|
||
|
||
const target = object.getObjectByProperty('uuid', uuid);
|
||
|
||
if (target !== undefined) {
|
||
|
||
child.target = target;
|
||
|
||
} else {
|
||
|
||
child.target = new THREE.Object3D();
|
||
|
||
}
|
||
|
||
}
|
||
|
||
});
|
||
}
|
||
}
|
||
|
||
export {ObjectLoader};
|