import { Command } from './Command'; import { ObjectLoader } from '../loader/ObjectLoader'; import {useDispatchSignal} from "@/hooks"; import App from "../app/App"; /** * @param object THREE.Object3D * @param newMaterial THREE.Material * @constructor */ class SetMaterialCommand extends Command { private object; private materialSlot; private oldMaterial; private newMaterial; constructor(object, newMaterial, materialSlot? ) { super(); this.type = 'SetMaterialCommand'; this.name = 'Set new material'; this.object = object; this.materialSlot = materialSlot; this.oldMaterial = App.getObjectMaterial( object, materialSlot ); this.newMaterial = newMaterial; } execute() { App.setObjectMaterial( this.object, this.materialSlot, this.newMaterial ); useDispatchSignal("materialChanged",this.newMaterial); } undo() { App.setObjectMaterial( this.object, this.materialSlot, this.oldMaterial ); useDispatchSignal("materialChanged",this.oldMaterial); } toJSON() { const output = super.toJSON(); output.objectUuid = this.object.uuid; output.oldMaterial = this.oldMaterial.toJSON(); output.newMaterial = this.newMaterial.toJSON(); return output; } fromJSON( json ) { super.fromJSON( json ); this.object = App.getObjectByUuid( json.objectUuid ); this.oldMaterial = parseMaterial( json.oldMaterial ); this.newMaterial = parseMaterial( json.newMaterial ); function parseMaterial( json ) { const loader = new ObjectLoader(); //@ts-ignore const images = loader.parseImages( json.images ); const textures = loader.parseTextures( json.textures, images ); const materials = loader.parseMaterials( [ json ], textures ); return materials[ json.uuid ]; } } } export { SetMaterialCommand };