import { Vector3 } from 'three'; import { Command } from './Command'; import { useDispatchSignal } from '@/hooks'; import App from "../app/App"; /** * @param object THREE.Object3D * @param newValue THREE.Vector3 * @param optionaloldValue THREE.Vector3 * @constructor */ class SetPositionCommand extends Command { public object; public oldValue; public newValue; constructor(object, newValue, optionaloldValue? ) { super(); this.type = 'SetPositionCommand'; this.name = `Set position`; this.updatable = true; this.object = object; if ( object !== undefined && newValue !== undefined ) { this.oldValue = object.position.clone(); this.newValue = newValue.clone(); } if ( optionaloldValue !== undefined ) { this.oldValue = optionaloldValue.clone(); } } execute() { this.object.position.copy( this.newValue ); this.object.updateMatrixWorld( true ); useDispatchSignal("objectChanged",this.object) } undo() { this.object.position.copy( this.oldValue ); this.object.updateMatrixWorld( true ); useDispatchSignal("objectChanged",this.object); } update( command ) { this.newValue.copy( command.newValue ); } toJSON() { const output = super.toJSON(); output.objectUuid = this.object.uuid; output.oldValue = this.oldValue.toArray(); output.newValue = this.newValue.toArray(); return output; } fromJSON( json ) { super.fromJSON( json ); this.object = App.getObjectByUuid( json.objectUuid ); this.oldValue = new Vector3().fromArray( json.oldValue ); this.newValue = new Vector3().fromArray( json.newValue ); } } export { SetPositionCommand };