import round10 from './round10' /** * 复制和移植到代码标准,因为b样条库不再维护。 * Source: * https://github.com/thibauts/b-spline */ export default (t:number, degree:number, points, knots, weights?:number[] | undefined) => { const n = points.length // 点数量 const d = points[0].length // 分维数 if ((t < 0) || (t > 1)) { throw new Error('t 在区间 [0,1] 外: t = ' + t) } if (degree < 1) throw new Error('degree 必须至少为1(线性)') if (degree > (n - 1)) throw new Error('degree 必须小于或等于点数量 - 1') if (!weights) { // 构建长度为[n]的权重向量 weights = [] for (let i = 0; i < n; i++) { weights[i] = 1 } } if (!knots) { // 建立长度为[n + degree + 1]的结向量 knots = [] for (let i = 0; i < n + degree + 1; i++) { knots[i] = i } } else { if (knots.length !== n + degree + 1) throw new Error('坏结矢量长度') } const domain = [ degree, knots.length - 1 - degree ] // 将t重新映射到定义样条的域 const low = knots[domain[0]] const high = knots[domain[1]] t = t * (high - low) + low // 夹紧到上限和下限,而不是像在原始库中那样抛出错误 t = Math.max(t, low) t = Math.min(t, high) // 为提供的[t]值找到s(样条段) let s for (s = domain[0]; s < domain[1]; s++) { if (t >= knots[s] && t <= knots[s + 1]) { break } } // 将点转换为齐次坐标 const v:any = [] for (let i = 0; i < n; i++) { v[i] = [] for (let j = 0; j < d; j++) { v[i][j] = points[i][j] * weights[i] } v[i][d] = weights[i] } // l (level) 从 1 到 curve degree + 1 let alpha for (let l = 1; l <= degree + 1; l++) { // build level l of the pyramid for (let i = s; i > s - degree - 1 + l; i--) { alpha = (t - knots[i]) / (knots[i + degree + 1 - l] - knots[i]) // interpolate each component for (let j = 0; j < d + 1; j++) { v[i][j] = (1 - alpha) * v[i - 1][j] + alpha * v[i][j] } } } // 转换回笛卡尔坐标,然后返回 const result:number[] = [] for (let i = 0; i < d; i++) { result[i] = round10(v[s][i] / v[s][d], -9) } return result }