fix(Edit): 跟随SDK变更:修改Viewer初始化配置中Edit的数据结构
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@@ -176,7 +176,6 @@ export default class ViewPort {
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this._three.transformControls = new TransformControls(this._three.camera, this._three.renderer.domElement);
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let transformControls = this._three.transformControls;
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transformControls.addEventListener('change', () => {
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transformControls.updateMatrixWorld();
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const object = transformControls.object;
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if (object !== undefined) {
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this._three.box.setFromObject(object, true);
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@@ -232,10 +231,11 @@ export default class ViewPort {
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//controls.enabled = true;
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this.loop()
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});
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transformControls.traverse(child => {
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const gizmo = transformControls.getHelper();
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gizmo.traverse(child => {
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child.userData.isTransformControls = true;
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})
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this._three.sceneHelpers.add(transformControls);
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this._three.sceneHelpers.add(gizmo);
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//相关方法
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const attachObject = (object) => {
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