fix(Editor): 修复内置灯光和相机无法添加至场景的bug
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@ -42,7 +42,8 @@ const filteredList = computed(() => {
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//双击添加至场景
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//双击添加至场景
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function addToScene(key) {
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function addToScene(key) {
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const obj = Astral3D[key];
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const obj = Astral3D[key]();
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Astral3D.App.execute(new Astral3D.AddObjectCommand(obj));
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Astral3D.App.execute(new Astral3D.AddObjectCommand(obj));
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}
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}
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@ -58,7 +58,7 @@ const filteredList = computed(() => {
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//双击添加至场景
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//双击添加至场景
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function addToScene(key) {
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function addToScene(key) {
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const obj = Astral3D[key];
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const obj = Astral3D[key]();
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Astral3D.App.execute(new Astral3D.AddObjectCommand(obj));
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Astral3D.App.execute(new Astral3D.AddObjectCommand(obj));
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}
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}
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