style(resize): 三维视口Resize监听放入sdk中;3DTiles模型新增视口Resize时的自动处理

This commit is contained in:
2025-10-05 22:08:51 +08:00
parent 2029cbfa30
commit 87acdc4896
6 changed files with 30 additions and 27 deletions
@@ -436,6 +436,8 @@ export class Signals {
this.viewer.modules.viewHelper.update();
this.viewer.modules.tilesManage.resize();
App.csm.updateFrustums();
this.render();
}
@@ -6,12 +6,14 @@
*/
import {TilesRenderer} from "3d-tiles-renderer";
import type {PriorityQueue} from "3d-tiles-renderer";
import {Mesh, Sphere, Vector3, Quaternion, Material, Scene} from 'three';
import {Mesh, Sphere, Vector3, Quaternion, Material, Scene, PerspectiveCamera, WebGLRenderer} from 'three';
import { MeshBVH,StaticGeometryGenerator,/*CENTER*/ } from 'three-mesh-bvh';
import Tiles from "@/core/objects/Tile.ts";
export class TilesManage {
private scene:Scene;
private camera: PerspectiveCamera;
private renderer: WebGLRenderer;
protected _tilesMergeMesh:Mesh | null = null;
@@ -34,8 +36,10 @@ export class TilesManage {
needRender = false;
constructor(scene:Scene) {
constructor(scene:Scene,camera:PerspectiveCamera,renderer:WebGLRenderer) {
this.scene = scene;
this.camera = camera;
this.renderer = renderer;
}
/**
@@ -136,6 +140,14 @@ export class TilesManage {
tiles.dispose();
}
resize(){
for (const tiles of this.tilesMap.values()) {
tiles.forEach(_tiles => {
_tiles.renderer.setResolutionFromRenderer(this.camera, this.renderer);
});
}
}
update() {
for (const tiles of this.tilesMap.values()) {
tiles.forEach(tile => tile.update());