feat(All):Initial
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import { Command } from './Command';
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import { useDispatchSignal } from "@/hooks";
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import App from "../app/App";
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/**
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* @param object THREE.Object3D
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* @param attributeName string
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* @param newValue number, string, boolean or object
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* @constructor
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*/
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class SetMaterialValueCommand extends Command {
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public object;
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public material;
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public oldValue;
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public newValue;
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public attributeName;
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constructor(object, attributeName, newValue, materialSlot = 0 ) {
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super();
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this.type = 'SetMaterialValueCommand';
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this.name = `Set material.${attributeName}`;
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this.updatable = true;
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this.object = object;
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this.material = App.getObjectMaterial( object, materialSlot );
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this.oldValue = ( this.material !== undefined ) ? this.material[ attributeName ] : undefined;
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this.newValue = newValue;
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this.attributeName = attributeName;
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}
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execute() {
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this.material[ this.attributeName ] = this.newValue;
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this.material.needsUpdate = true;
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useDispatchSignal("objectChanged",this.object);
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useDispatchSignal("materialChanged",this.material);
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}
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undo() {
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this.material[ this.attributeName ] = this.oldValue;
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this.material.needsUpdate = true;
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useDispatchSignal("objectChanged",this.object);
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useDispatchSignal("materialChanged",this.material);
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}
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update( cmd ) {
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this.newValue = cmd.newValue;
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}
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toJSON() {
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const output = super.toJSON();
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output.objectUuid = this.object.uuid;
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output.attributeName = this.attributeName;
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output.oldValue = this.oldValue;
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output.newValue = this.newValue;
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return output;
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}
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fromJSON( json ) {
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super.fromJSON( json );
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this.attributeName = json.attributeName;
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this.oldValue = json.oldValue;
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this.newValue = json.newValue;
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this.object = App.getObjectByUuid( json.objectUuid );
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}
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}
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export { SetMaterialValueCommand };
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