fix(sdk): 确保所有Object3D对象原型链一致
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@ -12,8 +12,6 @@ dist
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dist-ssr
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*.local
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packages/examples
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# Editor directories and files
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.vscode/*
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!.vscode/extensions.json
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@ -8,11 +8,11 @@ import * as THREE from 'three';
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// 原生three的扩展
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import '../expansion';
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import Logger from "@/utils/log/Logger";
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import {Config,Storage,Project,Selector,History as _History,Resource,CSM} from "./modules";
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import { Config, Storage, Project, Selector, History as _History, Resource, CSM } from "./modules";
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import { AnimationManager } from "../animation/AnimationManager";
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import {useAddSignal, useDispatchSignal, useSetSignalActive} from '@/hooks';
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import { useAddSignal, useDispatchSignal, useSetSignalActive } from '@/hooks';
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import Loader from "@/core/loader/Loader.ts";
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import {AddScriptCommand,RemoveScriptCommand} from "@/core/commands/Commands.ts";
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import { AddScriptCommand, RemoveScriptCommand } from "@/core/commands/Commands.ts";
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import Viewer from "@/core/viewer/Viewer.ts";
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const _DEFAULT_CAMERA = new THREE.PerspectiveCamera(45, 1, 0.01, 100 * 1000);
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@ -49,27 +49,27 @@ export class App {
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/**
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* 场景中的几何数据集合
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*/
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public geometries:{[uuid:string]:THREE.BufferGeometry}= {};
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public geometries: { [uuid: string]: THREE.BufferGeometry } = {};
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/**
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* 场景中的材质集合
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*/
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public materials:{[uuid:string]:THREE.Material} = {};
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public materials: { [uuid: string]: THREE.Material } = {};
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/**
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* 场景中的贴图集合
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*/
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public textures:{[uuid:string]:THREE.Texture} = {};
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public textures: { [uuid: string]: THREE.Texture } = {};
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/**
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* 场景中的脚本集合
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*/
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public scripts:ISceneJson['scripts'] = {};
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public scripts: ISceneJson['scripts'] = {};
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/**
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* 场景中的辅助集合
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*/
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public helpers:Record<number, THREE.Object3D> = {};
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public helpers: Record<number, THREE.Object3D> = {};
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/**
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* 场景中的相机集合
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@ -89,12 +89,12 @@ export class App {
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/**
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* 场景选中的模型
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*/
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public selected:THREE.Object3D | null = null;
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public selected: THREE.Object3D | null = null;
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/**
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* 场景锁定的模型
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*/
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public locked:THREE.Object3D | null = null;
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public locked: THREE.Object3D | null = null;
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/**
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* 日志记录
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@ -144,14 +144,14 @@ export class App {
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/**
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* 间隔多长时间渲染渲染一次,用于固定fps上限(单位秒)
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*/
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public singleFrameTime:number = 1 / this.FPS;
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public singleFrameTime: number = 1 / this.FPS;
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/**
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* 当前视口示例,实例化视口时赋值
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*/
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public viewer:Viewer | null = null;
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public viewer: Viewer | null = null;
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constructor(){
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constructor() {
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this.scene.name = "默认场景";
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this.addCamera(this.camera);
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@ -162,7 +162,7 @@ export class App {
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/**
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* 获取渲染帧率上限
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*/
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get FPS():number{
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get FPS(): number {
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return this.project.getKey("renderer.fps");
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}
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@ -170,8 +170,8 @@ export class App {
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* 设置渲染帧率上限
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* @param fps
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*/
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set FPS(fps:number){
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this.project.setKey("renderer.fps",fps,false);
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set FPS(fps: number) {
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this.project.setKey("renderer.fps", fps, false);
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this.singleFrameTime = fps ? (1 / fps) : 0;
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}
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@ -179,7 +179,7 @@ export class App {
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/**
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* 设置初始配置
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*/
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setConfig(_config:Record<string, any>){
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setConfig(_config: Record<string, any>) {
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this.config.setConfig(_config);
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}
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@ -187,8 +187,8 @@ export class App {
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* 生成场景
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* @param scene
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*/
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setScene(scene:THREE.Scene) {
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this.scene.copy(scene,false)
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setScene(scene: THREE.Scene) {
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this.scene.copy(scene, false)
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// copy方法不会复制uuid,需要手动赋值
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this.scene.uuid = scene.uuid;
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if (this.scene.animations && this.scene.animations.length > 0) this.clipAction(this.scene);
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@ -210,24 +210,24 @@ export class App {
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* 剪辑动画
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* @param object
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*/
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clipAction(object:THREE.Object3D){
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clipAction(object: THREE.Object3D) {
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if (!object.animations || !object.animations.length) return;
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// 每个包含动画的模型都会有自己的混合器,因为如果采用共用scene混合器方案会造成全场景动画播放进度统一的情况
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let mixer = this.animationManager.mixerMap.get(object.uuid);
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if(!mixer){
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if (!mixer) {
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mixer = new THREE.AnimationMixer(object);
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this.animationManager.mixerMap.set(object.uuid, mixer);
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}
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object.animations.forEach((animation,index) => {
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object.animations.forEach((animation, index) => {
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if ((animation instanceof THREE.AnimationAction) && animation.getClip()) {
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this.animationManager.actionMap.set(animation.getClip().uuid, animation)
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return;
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}
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if(!(animation instanceof THREE.AnimationClip)) return;
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if (!(animation instanceof THREE.AnimationClip)) return;
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const action = (<THREE.AnimationMixer>mixer).clipAction(animation, object);
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// @ts-ignore
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@ -243,7 +243,17 @@ export class App {
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* @param parent
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* @param index
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*/
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addObject(object:THREE.Object3D, parent?:THREE.Object3D, index?:number) {
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addObject(object: THREE.Object3D, parent?: THREE.Object3D, index?: number) {
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// 使用自己版本threejs(比如插件)创建的物体调用此方法时需要递归修复原型链
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const fixPrototypeChain = (obj: THREE.Object3D) => {
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if (!obj.traverseByCondition) {
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Object.setPrototypeOf(obj, THREE.Object3D.prototype);
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}
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obj.children.forEach(child => child.traverse(c => fixPrototypeChain(c)));
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};
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fixPrototypeChain(object);
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object.traverseByCondition((child) => {
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if (child.animations && child.animations.length > 0) this.clipAction(child);
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if (child.geometry !== undefined) this.addGeometry(child.geometry);
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@ -275,7 +285,7 @@ export class App {
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* @param parent
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* @param before
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*/
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moveObject(object:THREE.Object3D, parent:THREE.Object3D, before:THREE.Object3D) {
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moveObject(object: THREE.Object3D, parent: THREE.Object3D, before: THREE.Object3D) {
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if (parent === undefined) {
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parent = this.scene;
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}
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@ -297,7 +307,7 @@ export class App {
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* @param object
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* @param name
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*/
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nameObject(object:THREE.Object3D, name:string) {
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nameObject(object: THREE.Object3D, name: string) {
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object.name = name;
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useDispatchSignal('sceneGraphChanged');
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}
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@ -306,16 +316,16 @@ export class App {
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* 移除模型
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* @param object
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*/
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removeObject(object:THREE.Object3D) {
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removeObject(object: THREE.Object3D) {
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// 由于含有ignore属性的对象与业务关联,不受scene管控
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// object.parent === null避免删除相机或场景
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if (object.parent === null || object.ignore) return;
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object.traverseByCondition((child:THREE.Object3D) => {
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object.traverseByCondition((child: THREE.Object3D) => {
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this.removeCamera(child);
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this.removeHelper(child);
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if (child.material !== undefined) this.removeMaterial(child.material);
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}, (child:THREE.Object3D) => !child.ignore);
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}, (child: THREE.Object3D) => !child.ignore);
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object.parent.remove(object);
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@ -327,7 +337,7 @@ export class App {
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* 添加几何数据
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* @param geometry
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*/
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addGeometry(geometry:THREE.BufferGeometry) {
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addGeometry(geometry: THREE.BufferGeometry) {
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this.geometries[geometry.uuid] = geometry;
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}
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@ -336,7 +346,7 @@ export class App {
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* @param geometry
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* @param name
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*/
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setGeometryName(geometry:THREE.BufferGeometry, name:string) {
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setGeometryName(geometry: THREE.BufferGeometry, name: string) {
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geometry.name = name;
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useDispatchSignal('sceneGraphChanged');
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}
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@ -345,7 +355,7 @@ export class App {
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* 场景中新增材质
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* @param material
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*/
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addMaterial(material:THREE.Material | THREE.Material[]) {
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addMaterial(material: THREE.Material | THREE.Material[]) {
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if (Array.isArray(material)) {
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for (let i = 0, l = material.length; i < l; i++) {
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this.addMaterialToRefCounter(material[i]);
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@ -361,7 +371,7 @@ export class App {
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* 新增材质的使用计数
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* @param material
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*/
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addMaterialToRefCounter(material:THREE.Material) {
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addMaterialToRefCounter(material: THREE.Material) {
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let materialsRefCounter = this.materialsRefCounter;
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let count = materialsRefCounter.get(material);
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@ -382,7 +392,7 @@ export class App {
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* 场景中移除材质
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* @param material
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*/
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removeMaterial(material:THREE.Material | THREE.Material[]) {
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removeMaterial(material: THREE.Material | THREE.Material[]) {
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if (Array.isArray(material)) {
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for (let i = 0, l = material.length; i < l; i++) {
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this.removeMaterialFromRefCounter(material[i]);
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@ -398,7 +408,7 @@ export class App {
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* 移除材质时减少对应材质使用计数
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* @param material
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*/
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removeMaterialFromRefCounter(material:THREE.Material) {
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removeMaterialFromRefCounter(material: THREE.Material) {
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let materialsRefCounter = this.materialsRefCounter;
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let count = materialsRefCounter.get(material) as number;
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count--;
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@ -415,7 +425,7 @@ export class App {
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* 通过材质uuid获取材质
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* @param uuid
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*/
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getMaterialByUuid(uuid:string) {
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getMaterialByUuid(uuid: string) {
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return this.materials[uuid];
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}
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@ -424,7 +434,7 @@ export class App {
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* @param material
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* @param name
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*/
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setMaterialName(material:THREE.Material, name:string) {
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setMaterialName(material: THREE.Material, name: string) {
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material.name = name;
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useDispatchSignal('sceneGraphChanged');
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}
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@ -433,7 +443,7 @@ export class App {
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* 场景中新增贴图
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* @param texture
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*/
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addTexture(texture:THREE.Texture) {
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addTexture(texture: THREE.Texture) {
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this.textures[texture.uuid] = texture;
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}
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@ -441,7 +451,7 @@ export class App {
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* 场景中新增相机
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* @param camera
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*/
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addCamera(camera:THREE.Camera) {
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addCamera(camera: THREE.Camera) {
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if (camera.isCamera) {
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this.cameras[camera.uuid] = camera;
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useDispatchSignal('cameraAdded', camera);
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@ -452,7 +462,7 @@ export class App {
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* 场景中移除相机
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* @param camera
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*/
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removeCamera(camera:THREE.Camera | THREE.Object3D) {
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removeCamera(camera: THREE.Camera | THREE.Object3D) {
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if (this.cameras[camera.uuid] !== undefined) {
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delete this.cameras[camera.uuid];
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useDispatchSignal('cameraRemoved', camera);
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@ -464,7 +474,7 @@ export class App {
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* @param object
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* @param helper
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*/
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addHelper(object:any, helper?:THREE.Object3D) {
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addHelper(object: any, helper?: THREE.Object3D) {
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if (helper === undefined) {
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if (object.isCamera) {
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helper = new THREE.CameraHelper(object);
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@ -486,7 +496,7 @@ export class App {
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}
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let geometry = new THREE.SphereGeometry(2, 4, 2);
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let material = new THREE.MeshBasicMaterial({color: 0xff0000, visible: false});
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let material = new THREE.MeshBasicMaterial({ color: 0xff0000, visible: false });
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const picker = new THREE.Mesh(geometry, material);
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picker.name = 'picker';
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picker.proxy = object;
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@ -501,7 +511,7 @@ export class App {
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* 移除某个模型上的三维辅助工具
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* @param object
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*/
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removeHelper(object:THREE.Object3D) {
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removeHelper(object: THREE.Object3D) {
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if (this.helpers[object.id] !== undefined) {
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const helper = this.helpers[object.id];
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helper.parent?.remove(helper);
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@ -514,8 +524,8 @@ export class App {
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* @param object
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* @param script
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*/
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addScript(object:THREE.Object3D, script:ISceneScript) {
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this.execute(new AddScriptCommand(object,script));
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addScript(object: THREE.Object3D, script: ISceneScript) {
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this.execute(new AddScriptCommand(object, script));
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}
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/**
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@ -523,8 +533,8 @@ export class App {
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* @param object
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* @param script
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*/
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removeScript(object:THREE.Object3D, script:ISceneScript) {
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this.execute(new RemoveScriptCommand(object,script));
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removeScript(object: THREE.Object3D, script: ISceneScript) {
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this.execute(new RemoveScriptCommand(object, script));
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}
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/**
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@ -532,7 +542,7 @@ export class App {
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* @param object
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* @param slot
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*/
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getObjectMaterial(object:THREE.Object3D, slot:number) {
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getObjectMaterial(object: THREE.Object3D, slot: number) {
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let material = object.material;
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if (Array.isArray(material) && slot !== undefined) {
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@ -547,7 +557,7 @@ export class App {
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* @param slot
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* @param newMaterial
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*/
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setObjectMaterial(object:THREE.Object3D, slot:number | undefined, newMaterial:THREE.Material) {
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setObjectMaterial(object: THREE.Object3D, slot: number | undefined, newMaterial: THREE.Material) {
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if (Array.isArray(object.material) && slot !== undefined) {
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object.material[slot] = newMaterial;
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} else {
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@ -577,7 +587,7 @@ export class App {
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* 选中模型
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* @param object
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*/
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select(object:THREE.Object3D) {
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select(object: THREE.Object3D) {
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this.selector.select(object);
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}
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@ -585,7 +595,7 @@ export class App {
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* 通过模型id选中模型
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* @param id
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*/
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selectById(id:number) {
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selectById(id: number) {
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if (id === this.camera.id) {
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this.select(this.camera);
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return;
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@ -600,9 +610,9 @@ export class App {
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* 通过模型uuid选中模型
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* @param uuid
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*/
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selectByUuid(uuid:string) {
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selectByUuid(uuid: string) {
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const scope = this;
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this.scene.traverse(function (child:THREE.Object3D) {
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this.scene.traverse(function (child: THREE.Object3D) {
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if (child.uuid === uuid) {
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scope.select(child);
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}
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@ -620,8 +630,8 @@ export class App {
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* 锁定模型
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* @param object
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*/
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lock(object?:THREE.Object3D | null){
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if(!object){
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lock(object?: THREE.Object3D | null) {
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if (!object) {
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object = this.selected;
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}
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@ -634,7 +644,7 @@ export class App {
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/**
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* 取消模型锁定状态
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*/
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unlock(){
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unlock() {
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this.locked = null;
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useDispatchSignal('objectUnlocked');
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}
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@ -643,7 +653,7 @@ export class App {
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* 相机聚焦模型
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* @param object
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*/
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focus(object:THREE.Object3D) {
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focus(object: THREE.Object3D) {
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if (object !== undefined) {
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useDispatchSignal('objectFocused', object);
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}
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@ -653,7 +663,7 @@ export class App {
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* 通过id聚焦模型
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* @param id
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*/
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focusById(id:number) {
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focusById(id: number) {
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const obj = this.scene.getObjectById(id);
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obj && this.focus(obj);
|
||||
@ -663,7 +673,7 @@ export class App {
|
||||
* 通过uuid聚焦模型
|
||||
* @param uuid
|
||||
*/
|
||||
focusByUuid(uuid:string) {
|
||||
focusByUuid(uuid: string) {
|
||||
if (uuid === undefined) {
|
||||
this.deselect();
|
||||
return;
|
||||
@ -677,7 +687,7 @@ export class App {
|
||||
* 通过uuid获取模型
|
||||
* @param uuid
|
||||
*/
|
||||
getObjectByUuid(uuid:string) {
|
||||
getObjectByUuid(uuid: string) {
|
||||
return this.scene.getObjectByProperty('uuid', uuid);
|
||||
}
|
||||
|
||||
@ -685,7 +695,7 @@ export class App {
|
||||
* 遍历平铺所有子级mesh
|
||||
* @param object
|
||||
*/
|
||||
traverseMeshToArr(object:THREE.Object3D) {
|
||||
traverseMeshToArr(object: THREE.Object3D) {
|
||||
if (object.isMesh) return [object];
|
||||
|
||||
const arr: THREE.Mesh[] = [];
|
||||
@ -720,7 +730,7 @@ export class App {
|
||||
* @param textures
|
||||
* @param properties
|
||||
*/
|
||||
createPBRMaterial(textures: { [type: string]:string | THREE.Texture } = {},properties:any = {}):Promise<THREE.MeshStandardMaterial> {
|
||||
createPBRMaterial(textures: { [type: string]: string | THREE.Texture } = {}, properties: any = {}): Promise<THREE.MeshStandardMaterial> {
|
||||
return new Promise((resolve, reject) => {
|
||||
const material = new THREE.MeshStandardMaterial({
|
||||
// 位移贴图对网格的影响程度默认设置为0
|
||||
@ -731,10 +741,10 @@ export class App {
|
||||
material[key] = properties[key];
|
||||
});
|
||||
|
||||
const num = new Proxy({value: 10},{
|
||||
const num = new Proxy({ value: 10 }, {
|
||||
set(target: { value: number }, p: string | symbol, newValue: any): boolean {
|
||||
target[p] = newValue;
|
||||
if(p === 'value' && newValue === 0){
|
||||
if (p === 'value' && newValue === 0) {
|
||||
resolve(material);
|
||||
}
|
||||
|
||||
@ -743,141 +753,141 @@ export class App {
|
||||
})
|
||||
|
||||
// 基础颜色贴图(高光反射/光泽度工作流:diffuse, 金属/粗糙度工作流:baseColor)
|
||||
if(textures.baseColor){
|
||||
this.resource.loadURLTexture(textures.baseColor,(texture => {
|
||||
if (textures.baseColor) {
|
||||
this.resource.loadURLTexture(textures.baseColor, (texture => {
|
||||
material.map = texture;
|
||||
|
||||
num.value--;
|
||||
}),err => {
|
||||
}), err => {
|
||||
reject(err);
|
||||
});
|
||||
}else{
|
||||
} else {
|
||||
num.value--;
|
||||
}
|
||||
|
||||
// 法线贴图
|
||||
if(textures.normal){
|
||||
this.resource.loadURLTexture(textures.normal,(texture => {
|
||||
if (textures.normal) {
|
||||
this.resource.loadURLTexture(textures.normal, (texture => {
|
||||
material.normalMap = texture;
|
||||
|
||||
num.value--;
|
||||
}),err => {
|
||||
}), err => {
|
||||
reject(err);
|
||||
});
|
||||
}else if(textures.bump){
|
||||
} else if (textures.bump) {
|
||||
// 凹凸贴图(如果定义了法线贴图,则将忽略该贴图)
|
||||
this.resource.loadURLTexture(textures.bump,(texture => {
|
||||
this.resource.loadURLTexture(textures.bump, (texture => {
|
||||
material.bumpMap = texture;
|
||||
|
||||
num.value--;
|
||||
}),err => {
|
||||
}), err => {
|
||||
reject(err);
|
||||
});
|
||||
}else{
|
||||
} else {
|
||||
num.value--;
|
||||
}
|
||||
|
||||
// 置换贴图(位移贴图)
|
||||
if(textures.displacement){
|
||||
this.resource.loadURLTexture(textures.displacement,(texture => {
|
||||
if (textures.displacement) {
|
||||
this.resource.loadURLTexture(textures.displacement, (texture => {
|
||||
material.displacementMap = texture;
|
||||
|
||||
num.value--;
|
||||
}),err => {
|
||||
}), err => {
|
||||
reject(err);
|
||||
});
|
||||
}else{
|
||||
} else {
|
||||
num.value--;
|
||||
}
|
||||
|
||||
// 粗糙度贴图
|
||||
if(textures.roughness){
|
||||
this.resource.loadURLTexture(textures.roughness,(texture => {
|
||||
if (textures.roughness) {
|
||||
this.resource.loadURLTexture(textures.roughness, (texture => {
|
||||
material.roughnessMap = texture;
|
||||
|
||||
num.value--;
|
||||
}),err => {
|
||||
}), err => {
|
||||
reject(err);
|
||||
});
|
||||
}else{
|
||||
} else {
|
||||
num.value--;
|
||||
}
|
||||
|
||||
// 金属度贴图
|
||||
if(textures.metalness){
|
||||
this.resource.loadURLTexture(textures.metalness,(texture => {
|
||||
if (textures.metalness) {
|
||||
this.resource.loadURLTexture(textures.metalness, (texture => {
|
||||
material.metalnessMap = texture;
|
||||
|
||||
num.value--;
|
||||
}),err => {
|
||||
}), err => {
|
||||
reject(err);
|
||||
});
|
||||
}else{
|
||||
} else {
|
||||
num.value--;
|
||||
}
|
||||
|
||||
// 环境遮挡贴图
|
||||
if(textures.ao){
|
||||
this.resource.loadURLTexture(textures.ao,(texture => {
|
||||
if (textures.ao) {
|
||||
this.resource.loadURLTexture(textures.ao, (texture => {
|
||||
material.aoMap = texture;
|
||||
|
||||
num.value--;
|
||||
}),err => {
|
||||
}), err => {
|
||||
reject(err);
|
||||
});
|
||||
}else{
|
||||
} else {
|
||||
num.value--;
|
||||
}
|
||||
|
||||
// 自发光贴图
|
||||
if(textures.emissive){
|
||||
this.resource.loadURLTexture(textures.emissive,(texture => {
|
||||
if (textures.emissive) {
|
||||
this.resource.loadURLTexture(textures.emissive, (texture => {
|
||||
material.emissiveMap = texture;
|
||||
|
||||
num.value--;
|
||||
}),err => {
|
||||
}), err => {
|
||||
reject(err);
|
||||
});
|
||||
}else{
|
||||
} else {
|
||||
num.value--;
|
||||
}
|
||||
|
||||
// 透明贴图
|
||||
if(textures.alpha){
|
||||
this.resource.loadURLTexture(textures.alpha,(texture => {
|
||||
if (textures.alpha) {
|
||||
this.resource.loadURLTexture(textures.alpha, (texture => {
|
||||
material.alphaMap = texture;
|
||||
|
||||
num.value--;
|
||||
}),err => {
|
||||
}), err => {
|
||||
reject(err);
|
||||
});
|
||||
}else{
|
||||
} else {
|
||||
num.value--;
|
||||
}
|
||||
|
||||
// 环境贴图(一般不会设置,因为会使用scene.environment)
|
||||
if(textures.env){
|
||||
this.resource.loadURLTexture(textures.env,(texture => {
|
||||
if (textures.env) {
|
||||
this.resource.loadURLTexture(textures.env, (texture => {
|
||||
material.envMap = texture;
|
||||
|
||||
num.value--;
|
||||
}),err => {
|
||||
}), err => {
|
||||
reject(err);
|
||||
});
|
||||
}else{
|
||||
} else {
|
||||
num.value--;
|
||||
}
|
||||
|
||||
// 光照贴图
|
||||
if(textures.light){
|
||||
this.resource.loadURLTexture(textures.light,(texture => {
|
||||
if (textures.light) {
|
||||
this.resource.loadURLTexture(textures.light, (texture => {
|
||||
material.lightMap = texture;
|
||||
|
||||
num.value--;
|
||||
}),err => {
|
||||
}), err => {
|
||||
reject(err);
|
||||
});
|
||||
}else{
|
||||
} else {
|
||||
num.value--;
|
||||
}
|
||||
})
|
||||
@ -898,7 +908,7 @@ export class App {
|
||||
this.scene.environment = null;
|
||||
this.scene.fog = null;
|
||||
|
||||
for(let i = this.scene.children.length - 1; i >= 0; i--){
|
||||
for (let i = this.scene.children.length - 1; i >= 0; i--) {
|
||||
this.removeObject(this.scene.children[i]);
|
||||
}
|
||||
|
||||
@ -942,9 +952,9 @@ export class App {
|
||||
const scene = this.setScene(await loader.parseAsync(sceneJson.scene) as THREE.Scene);
|
||||
|
||||
// 20250718: 环境类型是ModelViewer时需要手动设置,因为scene.toJSON()不会处理renderTargetTexture
|
||||
switch(sceneJson.scene.object.environmentType){
|
||||
switch (sceneJson.scene.object.environmentType) {
|
||||
case "ModelViewer":
|
||||
useDispatchSignal("sceneEnvironmentChanged",'ModelViewer');
|
||||
useDispatchSignal("sceneEnvironmentChanged", 'ModelViewer');
|
||||
useDispatchSignal("sceneGraphChanged");
|
||||
break
|
||||
}
|
||||
@ -990,7 +1000,7 @@ export class App {
|
||||
* @param cmd
|
||||
* @param optionalName
|
||||
*/
|
||||
execute(cmd, optionalName?:string) {
|
||||
execute(cmd, optionalName?: string) {
|
||||
this.history.execute(cmd, optionalName);
|
||||
}
|
||||
|
||||
|
||||
@ -5,15 +5,29 @@ import * as THREE from "three";
|
||||
* @param callback - 以一个object3D对象作为第一个参数的函数。
|
||||
* @param condition - 需要满足该条件才继续后续回调的条件函数
|
||||
*/
|
||||
THREE.Object3D.prototype.traverseByCondition = function(callback, condition){
|
||||
THREE.Object3D.prototype.traverseByCondition = function (callback, condition) {
|
||||
if (!condition(this)) return;
|
||||
|
||||
callback(this);
|
||||
|
||||
const children = this.children;
|
||||
|
||||
// 优先使用子对象的traverseByCondition方法,如果没有则降级兜底
|
||||
const fallbackFn = (child) => {
|
||||
if (condition(child)) {
|
||||
callback(child);
|
||||
}
|
||||
child.children.forEach(grandChild => fallbackFn(grandChild));
|
||||
}
|
||||
|
||||
for (let i = 0, l = children.length; i < l; i++) {
|
||||
// @ts-ignore
|
||||
if (children[i].traverseByCondition) {
|
||||
children[i].traverseByCondition(callback, condition);
|
||||
} else {
|
||||
// 降级兜底
|
||||
fallbackFn(children[i]);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@ -21,8 +35,8 @@ THREE.Object3D.prototype.traverseByCondition = function(callback, condition){
|
||||
* 判断 parentObj 是否是 当前对象 的任意层级祖先(包括祖父、曾祖父等)
|
||||
* @param parentObj - 可能是祖先的对象
|
||||
*/
|
||||
THREE.Object3D.prototype.isAncestor = function(parentObj) {
|
||||
let current:THREE.Object3D | null = this;
|
||||
THREE.Object3D.prototype.isAncestor = function (parentObj) {
|
||||
let current: THREE.Object3D | null = this;
|
||||
while (current) {
|
||||
if (current === parentObj) return true;
|
||||
current = current.parent;
|
||||
@ -33,7 +47,7 @@ THREE.Object3D.prototype.isAncestor = function(parentObj) {
|
||||
/**
|
||||
* 重写toJSON方法
|
||||
*/
|
||||
THREE.Object3D.prototype.toJSON = function(meta:any) {
|
||||
THREE.Object3D.prototype.toJSON = function (meta: any) {
|
||||
// 当从JSON.stringify调用时,meta是一个字符串
|
||||
const isRootObject = (meta === undefined || typeof meta === 'string');
|
||||
|
||||
@ -60,7 +74,7 @@ THREE.Object3D.prototype.toJSON = function(meta:any) {
|
||||
}
|
||||
|
||||
// 标准Object3D序列化
|
||||
const object:any = {
|
||||
const object: any = {
|
||||
uuid: this.uuid,
|
||||
type: this.type
|
||||
};
|
||||
@ -184,14 +198,14 @@ THREE.Object3D.prototype.toJSON = function(meta:any) {
|
||||
// 判断元数据是否含有材质
|
||||
// 创建新变量替代,不然正在使用的材质被还原回this.metaData.material会造成播放异常
|
||||
let _material = this.material;
|
||||
if(this.metaData?.material){
|
||||
if (this.metaData.material instanceof THREE.Material){
|
||||
if (this.metaData?.material) {
|
||||
if (this.metaData.material instanceof THREE.Material) {
|
||||
_material = this.metaData.material;
|
||||
}
|
||||
}
|
||||
|
||||
if (Array.isArray(_material)) {
|
||||
const uuids:string[] = [];
|
||||
const uuids: string[] = [];
|
||||
|
||||
for (let i = 0, l = _material.length; i < l; i++) {
|
||||
uuids.push(serialize(meta.materials, _material[i]));
|
||||
@ -217,10 +231,10 @@ THREE.Object3D.prototype.toJSON = function(meta:any) {
|
||||
for (let i = 0; i < this.animations.length; i++) {
|
||||
let animation = this.animations[i];
|
||||
// 20250306 修复动画导出问题(代码中处理了object3D.animations,此属性下是AnimationAction数组)
|
||||
if(animation instanceof THREE.AnimationAction){
|
||||
if (animation instanceof THREE.AnimationAction) {
|
||||
animation = animation.getClip();
|
||||
}
|
||||
if(!animation) continue;
|
||||
if (!animation) continue;
|
||||
object.animations.push(serialize(meta.animations, animation));
|
||||
|
||||
}
|
||||
@ -244,7 +258,7 @@ THREE.Object3D.prototype.toJSON = function(meta:any) {
|
||||
if (skeletons.length > 0) output.skeletons = skeletons;
|
||||
if (animations.length > 0) output.animations = animations.map(animation => {
|
||||
animation.tracks = animation.tracks.map(track => {
|
||||
if(!track.type){
|
||||
if (!track.type) {
|
||||
track.type = 'vector';
|
||||
}
|
||||
return track;
|
||||
@ -261,7 +275,7 @@ THREE.Object3D.prototype.toJSON = function(meta:any) {
|
||||
|
||||
// 从缓存哈希中提取数据,删除每个项目上的元数据并作为数组返回
|
||||
function extractFromCache(cache) {
|
||||
const values:any = [];
|
||||
const values: any = [];
|
||||
for (const key in cache) {
|
||||
const data = cache[key];
|
||||
delete data.metadata;
|
||||
|
||||
401
pnpm-lock.yaml
401
pnpm-lock.yaml
@ -39,7 +39,11 @@ catalogs:
|
||||
|
||||
importers:
|
||||
|
||||
.: {}
|
||||
.:
|
||||
devDependencies:
|
||||
prettier:
|
||||
specifier: ^3.7.4
|
||||
version: 3.8.1
|
||||
|
||||
common/build:
|
||||
devDependencies:
|
||||
@ -107,14 +111,14 @@ importers:
|
||||
specifier: workspace:^
|
||||
version: link:../sdk
|
||||
'@gltf-transform/core':
|
||||
specifier: ^4.0.8
|
||||
version: 4.1.3
|
||||
specifier: ^4.2.1
|
||||
version: 4.3.0
|
||||
'@gltf-transform/extensions':
|
||||
specifier: ^4.0.8
|
||||
version: 4.1.3
|
||||
specifier: ^4.2.1
|
||||
version: 4.3.0
|
||||
'@gltf-transform/functions':
|
||||
specifier: ^4.0.8
|
||||
version: 4.1.3
|
||||
specifier: ^4.2.1
|
||||
version: 4.3.0
|
||||
'@vicons/carbon':
|
||||
specifier: ^0.12.0
|
||||
version: 0.12.0
|
||||
@ -1044,8 +1048,8 @@ packages:
|
||||
'@dxfom/mtext@0.3.2':
|
||||
resolution: {integrity: sha512-QL2XYBiAidjKYe0W04Icz051P9V0EBh6H7R0rcrvcUEPGr7PzLBYRt+f9X4WOnBGuoGlTKJ/7NKPRYUCCSkVYg==}
|
||||
|
||||
'@emnapi/runtime@1.4.3':
|
||||
resolution: {integrity: sha512-pBPWdu6MLKROBX05wSNKcNb++m5Er+KQ9QkB+WVM+pW2Kx9hoSrVTnu3BdkI5eBLZoKu/J6mW/B6i6bJB2ytXQ==}
|
||||
'@emnapi/runtime@1.8.1':
|
||||
resolution: {integrity: sha512-mehfKSMWjjNol8659Z8KxEMrdSJDDot5SXMq00dM8BN4o+CLNXQ0xH2V7EchNHV4RmbZLmmPdEaXZc5H2FXmDg==}
|
||||
|
||||
'@emotion/hash@0.8.0':
|
||||
resolution: {integrity: sha512-kBJtf7PH6aWwZ6fka3zQ0p6SBYzx4fl1LoZXE2RrnYST9Xljm7WfKJrU4g/Xr3Beg72MLrp1AWNUmuYJTL7Cow==}
|
||||
@ -1206,14 +1210,14 @@ packages:
|
||||
cpu: [x64]
|
||||
os: [win32]
|
||||
|
||||
'@gltf-transform/core@4.1.3':
|
||||
resolution: {integrity: sha512-N+73Vo9DTXV2QmsnetLRY4q3z0Q0oyH0i/ymvzEkgpgNEAq+RP73ZLY0HK+Ia0rTUMgFwQHFNyHDyFiENToBZA==}
|
||||
'@gltf-transform/core@4.3.0':
|
||||
resolution: {integrity: sha512-ZeaQfszGJ9LYwELszu45CuDQCsE26lJNNe36FVmN8xclaT6WDdCj7fwGpQXo0/l/YgAVAHX+uO7YNBW75/SRYw==}
|
||||
|
||||
'@gltf-transform/extensions@4.1.3':
|
||||
resolution: {integrity: sha512-RcjA6UfBqOQPMqYhY/ftHAjrO1mnGLxUIXwErrH8qBoMprgkfLmi3fZuNL1tgZXlSPTjYdMCd7zEOc707F8Ekg==}
|
||||
'@gltf-transform/extensions@4.3.0':
|
||||
resolution: {integrity: sha512-XDAjQPYVMHa/VDpSbfCBwI+/1muwRJCaXhUpLgnUzAjn0D//PgvIAcbNm1EwBl3LIWBSwjDUCn2LiMAjp+aXVw==}
|
||||
|
||||
'@gltf-transform/functions@4.1.3':
|
||||
resolution: {integrity: sha512-SS0WH43lA/ttysXB0DovwhKF5yuAXOW/BWUqFlQPCX/NDqt+7qMDqGYL7zCB24NdUh43ipd4k/7QRVMwyrBZUA==}
|
||||
'@gltf-transform/functions@4.3.0':
|
||||
resolution: {integrity: sha512-FZggHVgt3DHOezgESBrf2vDzuD2FYQYaNT2sT/aP316SIwhuiIwby3z7rhV9joDvWqqUaPkf1UmkjlOaY9riSQ==}
|
||||
|
||||
'@iconify/types@2.0.0':
|
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@ -1683,36 +1735,42 @@ packages:
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||||
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||||
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||||
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||||
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|
||||
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@ -6899,23 +6972,23 @@ snapshots:
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||||
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|
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||||
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|
||||
|
||||
@ -6950,79 +7023,100 @@ snapshots:
|
||||
'@iconify/types': 2.0.0
|
||||
vue: 3.5.22(typescript@5.8.3)
|
||||
|
||||
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|
||||
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||||
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||||
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||||
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||||
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||||
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||||
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|
||||
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||||
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||||
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|
||||
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|
||||
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||||
|
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|
||||
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|
||||
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|
||||
|
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
|
||||
'@img/sharp-linux-arm64@0.33.5':
|
||||
'@img/sharp-libvips-linuxmusl-arm64@1.2.4':
|
||||
optional: true
|
||||
|
||||
'@img/sharp-libvips-linuxmusl-x64@1.2.4':
|
||||
optional: true
|
||||
|
||||
'@img/sharp-linux-arm64@0.34.5':
|
||||
optionalDependencies:
|
||||
'@img/sharp-libvips-linux-arm64': 1.0.4
|
||||
'@img/sharp-libvips-linux-arm64': 1.2.4
|
||||
optional: true
|
||||
|
||||
'@img/sharp-linux-arm@0.33.5':
|
||||
'@img/sharp-linux-arm@0.34.5':
|
||||
optionalDependencies:
|
||||
'@img/sharp-libvips-linux-arm': 1.0.5
|
||||
'@img/sharp-libvips-linux-arm': 1.2.4
|
||||
optional: true
|
||||
|
||||
'@img/sharp-linux-s390x@0.33.5':
|
||||
'@img/sharp-linux-ppc64@0.34.5':
|
||||
optionalDependencies:
|
||||
'@img/sharp-libvips-linux-s390x': 1.0.4
|
||||
'@img/sharp-libvips-linux-ppc64': 1.2.4
|
||||
optional: true
|
||||
|
||||
'@img/sharp-linux-x64@0.33.5':
|
||||
'@img/sharp-linux-riscv64@0.34.5':
|
||||
optionalDependencies:
|
||||
'@img/sharp-libvips-linux-x64': 1.0.4
|
||||
'@img/sharp-libvips-linux-riscv64': 1.2.4
|
||||
optional: true
|
||||
|
||||
'@img/sharp-linuxmusl-arm64@0.33.5':
|
||||
'@img/sharp-linux-s390x@0.34.5':
|
||||
optionalDependencies:
|
||||
'@img/sharp-libvips-linuxmusl-arm64': 1.0.4
|
||||
'@img/sharp-libvips-linux-s390x': 1.2.4
|
||||
optional: true
|
||||
|
||||
'@img/sharp-linuxmusl-x64@0.33.5':
|
||||
'@img/sharp-linux-x64@0.34.5':
|
||||
optionalDependencies:
|
||||
'@img/sharp-libvips-linuxmusl-x64': 1.0.4
|
||||
'@img/sharp-libvips-linux-x64': 1.2.4
|
||||
optional: true
|
||||
|
||||
'@img/sharp-wasm32@0.33.5':
|
||||
'@img/sharp-linuxmusl-arm64@0.34.5':
|
||||
optionalDependencies:
|
||||
'@img/sharp-libvips-linuxmusl-arm64': 1.2.4
|
||||
optional: true
|
||||
|
||||
'@img/sharp-linuxmusl-x64@0.34.5':
|
||||
optionalDependencies:
|
||||
'@img/sharp-libvips-linuxmusl-x64': 1.2.4
|
||||
optional: true
|
||||
|
||||
'@img/sharp-wasm32@0.34.5':
|
||||
dependencies:
|
||||
'@emnapi/runtime': 1.4.3
|
||||
'@emnapi/runtime': 1.8.1
|
||||
optional: true
|
||||
|
||||
'@img/sharp-win32-ia32@0.33.5':
|
||||
'@img/sharp-win32-arm64@0.34.5':
|
||||
optional: true
|
||||
|
||||
'@img/sharp-win32-x64@0.33.5':
|
||||
'@img/sharp-win32-ia32@0.34.5':
|
||||
optional: true
|
||||
|
||||
'@img/sharp-win32-x64@0.34.5':
|
||||
optional: true
|
||||
|
||||
'@intlify/core-base@11.1.3':
|
||||
@ -8949,16 +9043,6 @@ snapshots:
|
||||
|
||||
color-name@1.1.4: {}
|
||||
|
||||
color-string@1.9.1:
|
||||
dependencies:
|
||||
color-name: 1.1.4
|
||||
simple-swizzle: 0.2.2
|
||||
|
||||
color@4.2.3:
|
||||
dependencies:
|
||||
color-convert: 2.0.1
|
||||
color-string: 1.9.1
|
||||
|
||||
colorette@2.0.20: {}
|
||||
|
||||
colorjs.io@0.5.2: {}
|
||||
@ -9131,7 +9215,7 @@ snapshots:
|
||||
detect-libc@1.0.3:
|
||||
optional: true
|
||||
|
||||
detect-libc@2.0.3: {}
|
||||
detect-libc@2.1.2: {}
|
||||
|
||||
devlop@1.1.0:
|
||||
dependencies:
|
||||
@ -9752,8 +9836,6 @@ snapshots:
|
||||
call-bound: 1.0.4
|
||||
get-intrinsic: 1.3.0
|
||||
|
||||
is-arrayish@0.3.2: {}
|
||||
|
||||
is-async-function@2.1.1:
|
||||
dependencies:
|
||||
async-function: 1.0.0
|
||||
@ -10014,6 +10096,8 @@ snapshots:
|
||||
|
||||
ktx-parse@1.0.0: {}
|
||||
|
||||
ktx-parse@1.1.0: {}
|
||||
|
||||
lerc@2.0.0: {}
|
||||
|
||||
less@4.3.0:
|
||||
@ -10291,12 +10375,12 @@ snapshots:
|
||||
dependencies:
|
||||
cwise-compiler: 1.1.3
|
||||
|
||||
ndarray-pixels@4.1.0:
|
||||
ndarray-pixels@5.0.1:
|
||||
dependencies:
|
||||
'@types/ndarray': 1.0.14
|
||||
ndarray: 1.0.19
|
||||
ndarray-ops: 1.2.2
|
||||
sharp: 0.33.5
|
||||
sharp: 0.34.5
|
||||
|
||||
ndarray@1.0.19:
|
||||
dependencies:
|
||||
@ -10519,13 +10603,15 @@ snapshots:
|
||||
|
||||
preact@10.26.5: {}
|
||||
|
||||
prettier@3.8.1: {}
|
||||
|
||||
pretty-bytes@5.6.0: {}
|
||||
|
||||
pretty-bytes@6.1.1: {}
|
||||
|
||||
process-nextick-args@2.0.1: {}
|
||||
|
||||
property-graph@3.0.0: {}
|
||||
property-graph@4.0.0: {}
|
||||
|
||||
property-information@7.0.0: {}
|
||||
|
||||
@ -10941,6 +11027,8 @@ snapshots:
|
||||
|
||||
semver@7.7.1: {}
|
||||
|
||||
semver@7.7.4: {}
|
||||
|
||||
send@0.19.0:
|
||||
dependencies:
|
||||
debug: 2.6.9
|
||||
@ -10998,31 +11086,36 @@ snapshots:
|
||||
|
||||
setprototypeof@1.2.0: {}
|
||||
|
||||
sharp@0.33.5:
|
||||
sharp@0.34.5:
|
||||
dependencies:
|
||||
color: 4.2.3
|
||||
detect-libc: 2.0.3
|
||||
semver: 7.7.1
|
||||
'@img/colour': 1.1.0
|
||||
detect-libc: 2.1.2
|
||||
semver: 7.7.4
|
||||
optionalDependencies:
|
||||
'@img/sharp-darwin-arm64': 0.33.5
|
||||
'@img/sharp-darwin-x64': 0.33.5
|
||||
'@img/sharp-libvips-darwin-arm64': 1.0.4
|
||||
'@img/sharp-libvips-darwin-x64': 1.0.4
|
||||
'@img/sharp-libvips-linux-arm': 1.0.5
|
||||
'@img/sharp-libvips-linux-arm64': 1.0.4
|
||||
'@img/sharp-libvips-linux-s390x': 1.0.4
|
||||
'@img/sharp-libvips-linux-x64': 1.0.4
|
||||
'@img/sharp-libvips-linuxmusl-arm64': 1.0.4
|
||||
'@img/sharp-libvips-linuxmusl-x64': 1.0.4
|
||||
'@img/sharp-linux-arm': 0.33.5
|
||||
'@img/sharp-linux-arm64': 0.33.5
|
||||
'@img/sharp-linux-s390x': 0.33.5
|
||||
'@img/sharp-linux-x64': 0.33.5
|
||||
'@img/sharp-linuxmusl-arm64': 0.33.5
|
||||
'@img/sharp-linuxmusl-x64': 0.33.5
|
||||
'@img/sharp-wasm32': 0.33.5
|
||||
'@img/sharp-win32-ia32': 0.33.5
|
||||
'@img/sharp-win32-x64': 0.33.5
|
||||
'@img/sharp-darwin-arm64': 0.34.5
|
||||
'@img/sharp-darwin-x64': 0.34.5
|
||||
'@img/sharp-libvips-darwin-arm64': 1.2.4
|
||||
'@img/sharp-libvips-darwin-x64': 1.2.4
|
||||
'@img/sharp-libvips-linux-arm': 1.2.4
|
||||
'@img/sharp-libvips-linux-arm64': 1.2.4
|
||||
'@img/sharp-libvips-linux-ppc64': 1.2.4
|
||||
'@img/sharp-libvips-linux-riscv64': 1.2.4
|
||||
'@img/sharp-libvips-linux-s390x': 1.2.4
|
||||
'@img/sharp-libvips-linux-x64': 1.2.4
|
||||
'@img/sharp-libvips-linuxmusl-arm64': 1.2.4
|
||||
'@img/sharp-libvips-linuxmusl-x64': 1.2.4
|
||||
'@img/sharp-linux-arm': 0.34.5
|
||||
'@img/sharp-linux-arm64': 0.34.5
|
||||
'@img/sharp-linux-ppc64': 0.34.5
|
||||
'@img/sharp-linux-riscv64': 0.34.5
|
||||
'@img/sharp-linux-s390x': 0.34.5
|
||||
'@img/sharp-linux-x64': 0.34.5
|
||||
'@img/sharp-linuxmusl-arm64': 0.34.5
|
||||
'@img/sharp-linuxmusl-x64': 0.34.5
|
||||
'@img/sharp-wasm32': 0.34.5
|
||||
'@img/sharp-win32-arm64': 0.34.5
|
||||
'@img/sharp-win32-ia32': 0.34.5
|
||||
'@img/sharp-win32-x64': 0.34.5
|
||||
|
||||
shebang-command@2.0.0:
|
||||
dependencies:
|
||||
@ -11075,10 +11168,6 @@ snapshots:
|
||||
|
||||
signals@1.0.0: {}
|
||||
|
||||
simple-swizzle@0.2.2:
|
||||
dependencies:
|
||||
is-arrayish: 0.3.2
|
||||
|
||||
sirv@3.0.1:
|
||||
dependencies:
|
||||
'@polka/url': 1.0.0-next.29
|
||||
|
||||
Loading…
Reference in New Issue
Block a user